3D Softwares, I Need to Try
Time for me to update my art skills even more. Making digital 3D art has always been a struggle for me. The softwares are extremely complex for my brain to process. The only time, that I have ever done 3D digital art was when I was an undergrad for two classes as a requirement, 3D modeling and drafting. Maya, Mudbox, and AutoCAD are the only programs/softwares of 3D I have used. AutoCAD was easy to use for me, however, Maya was unpleasant and constantly crashed, the version that I was using when I was an undergrad. At this time, I am ready to try again to create 3D digital art. 3D Softwares, I need to try are Unreal Engine, Blender, Gravity Sketch, SketchUp, & Maya again as you can see in the list above. I still have an outdated version of Maya that I can try.
Are you a 3D/VR/AR artist? Do you have any tips?
sources:
1. 3D Softwares
2. Maya (non-sponsor)
3. AutoCAD (non-sponsor)
4. Mudbox (non-sponsor)
1. 3D Softwares
2. Maya (non-sponsor)
3. AutoCAD (non-sponsor)
4. Mudbox (non-sponsor)


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